2012年3月31日土曜日

TP Debris System

I have been doing Mr.Hristo Velev's Thinking Particles tutorial lately and this debris system is one of the trainings. I made the system following the tutorial and customized it a little with the rocks and the smoke using FumeFX. I think this system is very flexible and useful in all kind of situations. The training DVD is very understandable so I strongly recommend people that wanna start Thinking Particles should take a look at them. eat3d.com

TP Debris System from ChibiAtsu on Vimeo.

2012年3月19日月曜日

LogoBall FX

I have been studying Thinking Particles for a past few days. I think this plug in is just amazing! This is all I could do right now but eventually I wish I could do cool FX using this plugin. I don't know if this is the right way to make these kind of particle movement but I will post a picture of the node. If there is a better way or a way to make this better please leave me a message. ^-^

LogoBall FX from ChibiAtsu on Vimeo.

2012年3月6日火曜日

Plasmaball FX

Since I am new to 3DSMAX I decided to practice some of the main operators in pflow.
In this example I emitted particles from a geosphere using a position object operator.
Collision spawn and wind Force was the key to get this nice turbulence effect.
Sphere was used as a deflector so the particles collide inside the sphere.
Finally I just rendered it in krakatoa and added a light in aftereffects.

PlasmaballFX from ChibiAtsu on Vimeo.